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26 - NPC Generator

NPCs bring our game worlds to life. You can use the generator in this section to quickly build NPCs to drop into your game, rolling on the tables below to generate baseline characteristics. To really bring the NPC to life, you can then model their personality and roleplaying off characters from your favorite books, TV shows, or movies, switching up gender and other traits to make them feel fresh.

Names

Osborne, Halstein, Rycheld, Symond, Sysley, Tansa, Levi, Beneger, Hailey, Jayce, Vesta, Savannah, Avelin, Claudia, Sighard, Timothy, Somerhild, Radolf, Denston, Judithe, Nireus, Sulen, Teukros, Cullive, Arnald, Guinevere, Madison, Stella, Edmund, Goddard, Paul, Gerland, Eupalamos, Sebastian, Anthonette, Lowell, Dauid, Halia, Colton, Bellinda, Roger, Chase, Pulmia, Sadie, Leofwen, Hildegard, Thelexion, Latisha, Raffe, Sydnee, Nicholas, Lausus, Johannes, Derkos, Boyle, Hudson, Meryll, Peter, Godebert, Randwulf, Aegipan, Bryde, Josiah, Sabra, Hilda, Lapithes, Reothine, Jeger, Sybaris, Cared, Clifton, Annabel, Kaylee, Neale, Bayard, Albin, Maronne, Jocelyn, Isemeine, Toril, Aisa, Franny, Turstin, Chulisa, Samantha, Poine, Sanche, Maya, Nicholina, Margry, Drew, Parnell, Taran, Cunovin, Ryan, Caroline, Halisera, Florens, Tantalos, Wynefreede

Brightwhisper, Redspur, Hollyfang, Goosewalker, Goldbane, Ebondazer, Emeraldstorm, Monsterthumb, Goblinchaser, Thornhelm, Lionfall, Swordbuckle, Earthdancer, Graywillow, Cloudlover, Sharpwhisker, Glasscleaver, Macebound, Icebrood, Fireheart, Angelbright, Anvilcloud, Heromaker, Lightblade, Shieldrazor, Whitetail, Spiderhunter, Shadowblood, Doombrissle, Bronzestone, Moongazer, Catfinger, Lawknocker, Rainsoother, Swiftcaller, Mudteeth, Wyrmriver, Dragonknee, Flamestar, Millhand

Ancestry

Use the following table to choose a random ancestry for your NPC.

1d10 Ancestries

  1. Human
  2. Elf
  3. Dwarf
  4. Halfling
  5. Goblin
  6. Kobold
  7. Gnome
  8. Orc
  9. Dragonborn
  10. Tiefling

Worldview

An NPC's worldview can help determine how they initially react to the characters, adjusted by how the characters approach them. Improvise DCs for social interaction ability checks based on that approach, with checks usually ranging between DC 10 (easy) and DC 20 (very hard). A default of DC 12 is usually a good choice.

1d20 Worldviews

  1. Surly
  2. Friendly
  3. Brash
  4. Elitist
  5. Suspicious
  6. Carefree
  7. Loyal
  8. Opportunistic
  9. Wide-eyed
  10. Humorous
  11. Cautious
  12. Roisterous
  13. Optimistic
  14. Ignorant
  15. Selfless
  16. Brazen
  17. Loving
  18. Ambitious
  19. Greedy
  20. Outgoing

Appearance and Mannerisms

NPCs will often be most easily remembered by the players based on some unique aspect of their appearance or manners.

1d20 Appearances and Mannerisms

  1. Wild hair
  2. Scarred cheek
  3. Body tattoos
  4. Smokes a pipe
  5. Golden teeth
  6. Walks with a limp
  7. Dashing clothes
  8. Picks teeth
  9. Missing eye
  10. Multicolored eyes
  11. Feathered earring
  12. Missing hand
  13. Spits a lot
  14. Shifty eyes
  15. Intense stare
  16. Snorts often
  17. Facial tattoos
  18. Heavy beard
  19. Missing fingers
  20. Half-shaved head

Profession

Assign a profession to your NPC to add color to their stat block. The commoner is the default stat block for NPCs of this type.

1d20 Professions

  1. Farmer
  2. Blacksmith
  3. Clerk
  4. Merchant
  5. Apothecary
  6. Bandit
  7. Guide
  8. Entertainer
  9. Guard
  10. Soldier
  11. Acolyte
  12. Sailor
  13. Mercenary
  14. Sage
  15. Noble
  16. Artisan
  17. Priest
  18. Veteran
  19. Knight
  20. Mage